How to Get Wins in Slash Per Click
Walk Power into walls, leave slabs that are too tanky, and judge 2x Wins without fake HP tables.
Wins are the shop currency in [W4!] +1 Slash Per Click. You do not click Wins into existence. You break walls. Walls break when your Power and slash are high enough to finish the slab. If you are staring at a wall that does not chip, you are not unlucky, you are under-gunned. This page is the wall route. How to get Power is the clicking route you use when the slab refuses to move.
The proof badge is 1st Win!. It fires when you break a wall, not when you sit on a Power milestone. 100 Power and 1000 Power can happen in place. 1st Win! requires a walk. Mark it on the progress checklist. Thanks For Playing! is unrelated. 1st Rebirth is later and lives on How to Rebirth.
New accounts should still run Getting Started so the first wall is a twenty-minute goal, not a three-hour camp. The loop that connects walls to shops is How to Play Slash Per Click. The Guides Hub lists every walkthrough if you arrived from search.
How a wall pays you
Walk with WASD on PC or the on-screen joystick on mobile. Face the slab. Keep slashing so shockwaves actually hit it. Slash Per Click Controls is that simple on purpose. There is no verified interact key, no verified “break” hotkey, and no verified wall minigame. If you stand in the spawn clicking at the sky, you will farm Power and you will earn zero Wins.
When the wall breaks, you gain Wins. Spend those Wins on better slashes and auras, then on eggs when you can afford the gamble. Slashes and auras are ranked on the slash tier list and the aura tier list. The tier list hub is the zoom-out. Pets after that: Pets and Eggs and the pet tier list.
When a wall is too tanky
A wall is too tanky when your shockwaves do not meaningfully reduce it in a session you are willing to sit through. The fix is not a new map name. The listing icon says World 4 as marketing; this wiki will not invent a World 1 wall with lower health. The fix is more Power, a better slash, an aura multiplier, pets you already hatched, or a rebirth bonus the client actually grants.
Leave the tanky wall. Click. Buy the next slash if Wins allow. Test the wall again. Repeating a dead slab for twenty minutes because someone else on the ten-player server is breaking it is how you waste a session. Their Power is not your Power. Their leaderboard row is not a walkthrough.
Do not invent HP numbers, DPS numbers, or wall names to cope with a stall. If the client shows a health bar, believe the bar. If it does not, use the only test that matters: is the slab dying in a time you accept? No means farm Power. Yes means stay and collect Wins.
2x Wins and other Robux
The 2x Wins gamepass is listed at 69 Robux. It doubles the wall payout, not the wall damage. If you cannot break the slab, 2x Wins does nothing useful. Buy it when you already clear walls on a rhythm and you want each break to fund the shop faster. Skip it if you are still chasing 1st Win!.
2x Power at 49 Robux is the other multiplier people mix up. That pass helps you finish tanky walls by raising Power. It does not replace Wins. Test Dummy passes (VIP 249, Electric 1399) also raise Power in an AFK-style way so future walls fall. None of those are Win potions. Compare them on gamepasses with a clear goal: damage to the slab, or payout from the slab, not both in one confused click.
VIP Slashes at 99 Robux may change which slash you swing at a wall. It is still not a “skip wall” button.
Spending Wins without stranding the next rebirth
Wins exist to be spent, then earned again. A slash that lets you break the next slab is a good spend. An aura that multiplies a slash you already like is a good spend. An egg you cannot afford to fail is a bad spend on a dry wallet. Rebirth will ask you to think about leftover Wins; that argument belongs in How to Rebirth, including spend-versus-save. Do not rebirth as a way to escape a tanky wall. Rebirth is a prestige, not a crowbar.
Codes will not print Wins. As of 12 September 2026 there are no independently verified public promo codes. Check the codes hub and Ryu Studio group rewards, join group 982562130, then go back to a wall. Official pointers: links hub. Patches after the 17 August 2026 launch: updates hub. Injectors: scripts hub as a warning, not as a wall skip.
Wins are a walking number. If you remember nothing else, remember this: tanky means farm Power and upgrade the slash; 2x Wins means you already know how to break the slab.
Frequently Asked Questions
Quick answers for Power, Wins, rebirth, and codes.
Why can I not break this wall?
It is too tanky for your current Power and slash. Leave it, farm Power, buy a better slash from the slash tier list, then walk back. Do not invent a lower-world name.
Is the 2x Wins gamepass worth 69 Robux?
Yes if you already break walls on a rhythm and want each break to pay more. No if you still cannot finish a slab. Damage problems are Power and slash problems, not payout problems.
What should I spend Wins on first?
A better slash, then an aura. Eggs after you can afford a failed hatch. See Pets and Eggs before you dump a dry wallet into luck.
How do I get the 1st Win! badge?
Walk to a wall and break it. Power badges do not count. Track it on the progress checklist.
Do leaderboards help me get Wins?
Only as a pace check on a ten-player server. A high leaderboard row does not lower the slab in front of you.